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Post by Andre on Jul 6, 2011 16:52:39 GMT -5
Oh ok.. will take that into account when building Sehila for the campaign.. now that I think about it I try to give her high ranks in both bluff and diplomacy anyways .. Of course this raises the whole inter-species question thing.. exactly what races find humans or half-human half-elves attractive to begin with? I'm thinking dwarven reaction might be "get the hell out of here ! " ... but we can leave that up to solardawn in future FG game sessions
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Post by solardawn on Jul 6, 2011 17:05:08 GMT -5
I would say that dwarves, as humanoids, still find half-elves attractive to a point. I would suggest you try small uses of bluff, because large bluffs can blow up in your face lol Like... say there's a dwarven guard, guarding a gate and you wanna get past. It'd be better to say something along the lines of "Look, i'm nice and harmless, you can let me in can't you?" Then to say "Hey buddy, drop that polearm and let's go into that corner to play with your 'other' polearm, giggidy giggidy!" The second one isn't likely to happen But the first one has a good chance. Of course there are exceptions, if you're getting into a human town and the guard is actually the 17 year old son of a peasant who got stuck on guard duty because his gimpy uncle is sick and someone had to do it.... Overall, getting people into the sack, isn't all that easy, at least in my world, but i still consider bluff one of 'the' most valuable skills around, along with diplomacy. You can get so many great uses with them. Unless you have a rampaging monk and/or werewolf running along next to you!
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Post by solardawn on Jul 6, 2011 17:21:18 GMT -5
Just some basic info for anyone who might be interested in joining.
Everyone determines stats by a 30 point buy, just regular point buy rules, and start at level 2.
You can either roll for your gold or just pick the average that's between brackets.
I try to use the Fearun races, so instead of just 'elves' there are many types of elves, if needed I can upload 'races of fearun' to the dropbox. If you take just regular elf/dwarf/halfling, i'll let you know what that corresponds with in fearun.
I tend to be more restrictive in my books then andre. And usually try to stick to the core books (player handbooks, MM's, DMG's) And the complete series, as well as the forgotten realms specific books. But even that is isn't entirely accurate, there's a few things i don't like in those books. And I also use some additional books like draconomicon. Just ask me if you like something and i'll let you know.
oh and everyone get's a free regional feat, from the region you come from obviously. Regional feats are in the forgotten realms player guide if i'm not mistaken.
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Post by darkalloy on Jul 6, 2011 21:38:54 GMT -5
So no races from like races of Fearun or underdark, or serpent kingdoms?
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Post by solardawn on Jul 7, 2011 0:18:28 GMT -5
Those are good, as they're fearun specific books, I mean i haven't gone over every single book with a fine tooth comb, but yeah, in general those books are good to use. Especially races of fearun, has all the sub diversions of elves and dwarves and such
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Post by darkalloy on Jul 7, 2011 17:02:09 GMT -5
Mmm... forgot to ask do we get the regional bonus equipment?
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Post by solardawn on Jul 7, 2011 17:08:36 GMT -5
Nah, just the feat, mostly because last time i used regional equipment, it became such a bother, it really wasn't worth it for stuff you replace so quickly. You'll just have to make due with starting gold
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Post by Andre on Jul 7, 2011 18:12:10 GMT -5
I would say that dwarves, as humanoids, still find half-elves attractive to a point. I would suggest you try small uses of bluff, because large bluffs can blow up in your face lol Like... say there's a dwarven guard, guarding a gate and you wanna get past. It'd be better to say something along the lines of "Look, i'm nice and harmless, you can let me in can't you?" Then to say "Hey buddy, drop that polearm and let's go into that corner to play with your 'other' polearm, giggidy giggidy!" The second one isn't likely to happen But the first one has a good chance. Of course there are exceptions, if you're getting into a human town and the guard is actually the 17 year old son of a peasant who got stuck on guard duty because his gimpy uncle is sick and someone had to do it.... Overall, getting people into the sack, isn't all that easy, at least in my world, but i still consider bluff one of 'the' most valuable skills around, along with diplomacy. You can get so many great uses with them. Unless you have a rampaging monk and/or werewolf running along next to you! got it
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Post by darkalloy on Jul 7, 2011 18:20:26 GMT -5
Nah, just the feat, mostly because last time i used regional equipment, it became such a bother, it really wasn't worth it for stuff you replace so quickly. You'll just have to make due with starting gold Darn, I was hoping for that court blade, darn things are 150 gold, was gonna sell the masterwork longsword for half it's price so I could get the darn thing. Well lets see I rolled up 200 gold so I should still be good. Basically the swashbuckler gold entry at the end is that same a paladin so I used that for rolling it. If not let me know.
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Post by deepfrey on Jul 7, 2011 22:45:13 GMT -5
Serinda bear in mind It may have been messy but we got shit done lol
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Post by deepfrey on Jul 7, 2011 22:48:19 GMT -5
So if i just make a pc with the 3.5 players handbook I should be fine correct? like say An elf paladin
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Post by solardawn on Jul 8, 2011 0:22:48 GMT -5
Yup
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Post by darkalloy on Jul 8, 2011 2:39:44 GMT -5
Now watch we all end up being elves of some sub species.
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Post by Andre on Jul 8, 2011 11:59:58 GMT -5
Deepfrey my SINCEREST apologies, somehow managed to click on the wrong thing and screw up your post above .. I think I reprinted it correctly let me know if I didn't... .. speaking of that post Serinda bear in mind It may have been messy but we got shit done lol true.. literally ... From the DM's point of view I figured if the two PC's were going to spend that much time trying to get a guide out of the dwarves I might as well humor them Dislocating the dwarf's arm then healing it did sort of border on not-good-aligned-behavior but Draug asked me first if it would violate his alignment requirements before doing it which is always a good thing, I've had players (running good aligned PC's) who just go ahead and attack other PC's for lethal damage and they think nothing of it .. had to have several chats with this PC (not naming names, player is no longer with us anyways had to drop out due to real life stuff, his job got too demanding and other stuff ) to resolve it ... so Draug asking first was appreciated .. I could see it from Draug and Forman's point of view , the dwarves were stubborn as all hell , respected combat prowess and had to be beaten on for a while before they developed some grudging respect for you, or that's the way I was running the dwarves anyways ... they weren't going to accept anything less than miraculous healing seen right in front of their eyes before they accepted the gods really had come back... that and personally as a DM I thought the whole scenario was funny as all hell I can totally see it from Serinda's point of view too - Silvanesti elves are the chosen of the gods of light (good) so they're likely to take a dim view of this sort of thing to begin with.. basically the silvanesti elves KNOW they're the chosen of the gods of good and tend to look down their noses at everyone else as a result .. Serinda frowns on anything she considers unnecessary violence in general... she'll get RP points for her actions later on actually when I get a chance to award XP and RP points ... And yes alignment is a very tricky thing to DM , there's LOTS of interpretation as to what's "good" and what's "evil", and how it's DM'ed varies from DM to DM ... given how difficult it is for someone to put together and run a campaign in the first place (not trying to toot my own horn here , I'm speaking from the point of view as a player in another DM's campaign) my normal response is to just go along with whatever the DM's call is on alignment issues if I'm in a campaign as a player, makes life much easier for the DM and other players without creating "waves" ... solardawn's just basically giving us a heads up as to what he'll expect from us alignment-wise if we run a good aligned PC in his campaign ...
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Post by deepfrey on Jul 8, 2011 12:15:18 GMT -5
Well I'm going to play lawful stupid (good) in Solardawns campaign for sure lol
example
"Hold your attacks friends this pack of skeletons may be a potential ally we must try reasoning with them and maybe then they will stop pillaging the village."
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