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Post by solardawn on Jul 8, 2011 12:19:56 GMT -5
This could be the start of a grand "no skeleton left behind program"
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Post by Andre on Jul 8, 2011 12:30:54 GMT -5
Well I'm going to play lawful stupid (good) in Solardawns campaign for sure lol example "Hold your attacks friends this pack of skeletons may be a potential ally we must try reasoning with them and maybe then they will stop pillaging the village." nahh I don't think it'll be that extreme .. though that does remind me of something (forgive me if this ? has already been asked and answered can't remember for the life of me ) ... are we free to pick good or neutral aligned pc's, just good, just neutral? I suppose someone could pick an evil pc but having evil and good pc's in the party might create a problem
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Post by solardawn on Jul 8, 2011 12:34:25 GMT -5
Yeah I was going to limit it to good and neutral PC's, the last game had an evil PC and it kinda went bad, players couldn't seem to understand that they didn't know this. Granted i'd think a little higher of you all, but it still seems best to avoid the whole can of worms.
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Post by Andre on Jul 8, 2011 14:28:49 GMT -5
Defining neutral PC behavior ahead of time might be good too, sometimes players tend to confuse "neutral" with "evil".. to make matters worse "evil" can be a murky concept to begin with that invites plenty of debate so best to get that worked out in advance For example in my campaign good aligned means - you need to save the innocent villagers even at risk to yourself without any thought of reward 'cause it's the right thing to do - don't resort to lethal damage unless faced with an evil type bad guy or your life is being endangered i.e. you can't kill someone off just 'cause they''re pissing you off or even if they engage you in non-lethal combat .. can't kill someone off is interpreted to mean not striking for lethal damage because the PC or NPC isn't assumed to be walking around with a counter on their head saying how many hit points they have (that is you can't just simply assume the PC or NPC will survive a lethal attack and have at it ) - even if the prisoner is evil scum of the earth you can't kill them in cold blood (though as a DM I make a point of never letting this come back to haunt the players ) The question is how much of this if any applies to neutral aligned PC's ? Some DM's just keep tabs on how many "evil" acts a neutral PC takes on and warn the player if their alignment is shifting too close to evil if too many evil acts take place ... other DM's say for every evil act you commit you have to commit a good act to balance it out (I don't know if visa versa works out as well though.. " Damn I saved all those kids at the orphanage now I have to go murder and mug a helpless old lady ) ... Generally to be evil means "taking the easy way out" .... you can always justify an evil act as necessary from your point of view " Yeah I had to blow up the village being overwhelmed with vampires with a fireball , never mind the innocents in there ... otherwise the vamps woulda' killed us ! " The easy thing to do is wipe 'em all out ... the hard thing to do is to at least make an attempt to save said villagers and THEN fireball the village if you have to if it's obvious there's no way you can win and the vampires are going to turn the whole village into yet more vampires - but at least make the attempt first ! ...
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Post by deepfrey on Jul 8, 2011 21:00:49 GMT -5
Or the vampires are just misunderstood and the paladin should go up to the leader and ask how they can help lol
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Post by solardawn on Jul 19, 2011 22:48:19 GMT -5
How do people feel about using a program that isn't FG2? I mean I figured out most of the functions of FG, but they just don't go as fluidly for me as I like.
Personally I like using openrpg. It's completely free, and like... stripped down and bare... Doesn't have any of the fancy functions FG2 does. I just basicly use it as a Chat that has a dice roller build in. I know it a lot better then FG, and it'd be easier for me. Don't know how you all feel about it though.
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Post by Andre on Jul 19, 2011 23:03:42 GMT -5
Do the maps work well on openrpg? That is would you have the same functionality (be able to do all the same things with maps) in openrpg that you can on FG ? I find that makes a big difference .. FG was kind of daunting for me at first but I find the video tutorials by Xorn help a LOT and the more you use it the easier it gets - plus we have our handy tech support guy darkalloy (Rin the bird man) to shout out how to do things on FG
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Post by solardawn on Jul 20, 2011 3:44:15 GMT -5
Not as good as on FG 2, which has a lot more options. I haven't yet given up on FG entirely yet. Another thing that really bothers me in FG is my inability to make the chat box bigger. Or am I missing something? Has anyone managed to make it bigger?
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Post by Andre on Jul 20, 2011 7:49:16 GMT -5
Naw chat box stays the same, I agree that sucks
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Post by blahness98 on Jul 20, 2011 11:50:23 GMT -5
It could be worse.. Solar, you should start a new thread with more info about your game and what people are playing. Makes it easier to track information about your game and possible dates and the program we will be using..
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Post by nestor on Jul 26, 2011 12:50:02 GMT -5
I would be interested in this campaign if there is still room.
I have had an idea about a Halfling with a riding dog companion, I guess that I could go with a druid to make that work (not super wild about druids though) is their any other mechanic that I could employ to have a lvl 2 ranger, with a riding dog?
thanks
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Post by darkalloy on Jul 26, 2011 12:56:00 GMT -5
Actually you could buy one as a mount. You could make it your Animal companion once you hit 4th provided it survives. Anyway here is a thread in the section about the game. I don't mean to be rude or seem pushy but if you could post in there it helps consolidate all the info.
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Post by solardawn on Jul 26, 2011 13:25:34 GMT -5
Should still be enough room, and yeah, a halfling should be able to just buy a riding horse, same as a human can buy a horse, and ride it around.
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Post by darkalloy on Jul 26, 2011 13:56:26 GMT -5
Yeah a halfling can ride a horse but it's over all better for them to ride like a pony or dog. I think they get minus's for riding a larger horse.
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Post by nestor on Jul 26, 2011 16:12:35 GMT -5
can you link the page please?
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